Ruble Shader

Ruble Shader


This project was made in the same engine as the royal charge project with the goal of getting familiar with geometry shaders.


My goal was to create a somewhat meteor impact effect and use this in the royal charge game as a special ability.


For a more indepth explanation take a look at the paper.

This calculation was aplied on every vertex and based on the location of the impactpoint and that vertex location we calculate the result.

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